Art: Digital Faces

I learned to draw with pencil because that was what was available to me. I had some paper and pencil from a class, and I starting on that once I had moved on. Well, that’s not the only reason. There was also the feeling of the paper pushing back on the lead, the sensation of graphite breaking off and leaving a physical trail, proof of it’s passage, on the page.

There are many advantages to drawing on a computer. The most obvious of them is that getting rid of the sketch you made to lay out where the eyes and nose should go is a snap; just hide the layer you made the sketch on. And if you make a mistake, just push Ctrl+Z. You can even throw down a bunch of blue on the sketch layer to see where you haven’t filled in a light color.

But unfortunately, little of what I learned to do on paper transfers to the machine. I can’t make a shade just by pushing down harder. And the noses? I’ve memorized how to draw them by the motions of my hand, not by thinking about the shapes. Perhaps using a stylus would fix that, but the problem of the shadows still remains.

With my scanner no longer working, now seems like a good time to practice my computer drawing. But drawing on the computer feels wrong, and every face I drew came out off. And then there’s trying to emulate the color pencils I’ve been using. But on the other hand, I can say that Jessica has skin the color of ‘unbleached silk.’ (That is one of Krita’s better color names.)

Art: Mocchoo, the Dark Elf

Have you ever had a dream where there was no ‘you’?

I don’t mean a dream about a world where you don’t exist. I mean a dream where there’s nothing you experience the world through. It’s hard to explain, like you’re simply aware of the contents of the dream. I had a dream like that recently. It was about some kind of children’s horror movie, or something to that effect.

It was a poorly written movie. The pacing was so off that they had to introduce a second villain at the end to give the story a proper climax. Anyway, that’s this guy’s backstory. He also took over the sequels. They must have been really low-budget movies, considering how bad they would have been.

Pixel Art: Dirt Tiles

Sorry about not posting a picture last week, but considering that I still can’t scan, I think you can find it within you to forgive me. In the meantime, I’ve tried practicing with Piskel a bit. I’ve figured out a way to do tiles, but I’m still not sure how to import a sprite into a scene. I might be working with the wrong program.

On an unrelated note, I’ve also been watching videos of Super Mario Bros. for the NES. It’s amazing how bad the graphics back then were. But I did notice that the ground tiles in that game had borders on them. Maybe I should have done the same with these tiles. As it is, it looks like a bunch of tunnels rather than something your character walks on.

ASCII Art: Phew

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